Building For Billions: Five Insightful Stories On Inclusive Product Design From #TMS2021

Building For Billions: Five Insightful Stories On Inclusive Product Design From #TMS2021

This article is part of Inc42 Plus’ — The Makers Summit India’s largest product conference, supported by Netcore, Amplitude and HPE. Click here to know more.

Our experiences during the lockdown have increased the adoption of digital products and the ‘next billion users’ are learning to interact with technology at a deeper level. WIth this also comes the question —  how do you build for these new users, diverse in their backgrounds and without any step-wise learning to technology growth. That’s what The Makers Summit 2021 panel discussion on “Build for Billions” sought to help us understand.

Building for billions is a win-win since users get the best experience while companies see the best returns, began Xperian cofounder Madhuri Maram who was the moderator for the panel discussion, which featured Himanshu Khanna, Director, Sparklin; Sourav Sarkar, head of design, Airtel India; Abhinav Chhikara, founder, 10K Designers; Rohan Verma, director of design, Urban Company as panellists.  

Maram managed to extract some amazing stories from the panelists to set the right context for listeners and viewers. Here are the key takeaways of the discussion.

The Immersion Trip and Resistance to UX Research

Former design head at Unacademy, Abhinav tried to smooth out the initial resistance to map users in their day-to-day for user research. He and his team visited Delhi to understand the day-to-day life of UPSC aspirants, their learning habits and different tools used by them for their learning needs. 

Results were promising and they bumped up these efforts from the next time, codenaming these user experiments as Immersion Trips. He says it’s not that the stakeholders are at fault here for resisting UX research early, but it’s important to define the goals and get the teams onboard. Such new experiences get easy buy-ins next time with wider scope and resources.

This anecdote beautifully captures Abhinav’s thoughts on design inclusivity.

“The way I think about this is products are designed in the office but are not used there.They are used out in the real world.so for all of us who build products so that’s from a design perspective, product management, development, we need to figure out how can we make the people that are going to use our product are part of the process itself and figuring that out is how I look at inclusivity”.

Click To Access The Makers Summit 2021 Sessions

 Key Takeaways From This Segment:

  1. UX research needs to be incorporated in the early cycles of the product. It’s easier to incorporate the learnings at that early stage. It might be a bad idea to incorporate it later.
  2. Usually people have this perception that what they have is working, so they don’t feel the need for the user research and why they design without that, added Abhinav.

Lockdown Boosted UX Research

During the lockdown, people learnt to use Zoom and other such digital solutions for the first time. This led to better opportunities to do UX research for product makers. 

In one instance, Rohan Varma, design Director at Urban Company recounted how a user stopped at the roadside to receive a Zoom call and did actual user testing by typing on the Figma prototype. This was the ideal setting to get the prototype tested as the user was in a real environment where the product is actually built to use for.

This definitely validates what Rohan thinks about inclusivity.

 “When it comes to statistics, it’s very easy to design for the 99%, but if I show you the faces of the 1% who are excluded that’s what I tell people, whenever you design and think inclusivity, look at the faces of whom you are excluding.”

In another instance, Himanshu, director at Sparklin, recounted how the startup would deliberately ask its users to keep their cameras on during user interviews to show what their day-to-day environment looked like. This gave the team a gold mine view of the real environments in which users put these products to use. He says it helps connect the dots and understand their environment pretty quickly.

Click To Access The Makers Summit 2021 Sessions

Key Takeaways From This Segment

  1. Customers have very different problems and these are high level problems. They can’t tell you where these problems start from. Therefore, you need to decipher where these problems are emanating from, observed Himanshu.
  2. Shed the walls and ask stupid questions. It’s only 2 minutes of stupid questions then delight, says Rohan on getting out of the initial scare of asking questions to users for research.
  3. Rohan subscribes to the idea of getting the people from different backgrounds in the team to distill the design problems better.

Recontextualising User Research 

Abhinav Chhikara, founder of 10kdesigners, once asked his design masterclass students to research how their parents and relatives use WhatsApp as an assignment. Students scoffed and said that they can figure it out in just 30 minutes, only later to realise their use was far from the usual notions of a Tier 1 user.

Students noted that their mothers didn’t know how they were added to the group but used the group as a feed to see what products were added. Fathers at homes used the platform more like Slack, having different groups for different teams and having their own version of product stand-ups by reporting what was happening on the factory floor. 

Click To Access The Makers Summit 2021 Sessions

Even though some of the ‘next billion users’ haven’t had an exposure to objects that are extended in the form of icons, users interpret them in their own ways and still understand what that icon is there for. 

Himanshu gives an example of the search icon to understand this insight better. How many of them would have used magnifying glass in the first place to relate it to the search icon?

Key Takeaways From This Segment:

  1. You don’t even know what you don’t know about the users until you do UX research.
  2. When most of the designers start careers in India, they look to the west for inspiration. The UX methods need to be contextualised for India and other South Asian users.
  3. Maran added that in order to get research experiments right, startups need to allow their team members to explore and empower them to stay true to the idea.

Minor Tweaks Lead To Big Gains

How to upskill the government teachers in Tier 3 government schools —  this was the design brief that Himanshu Khanna and his team got while working with a social edtech startup. What they experienced was something they never thought of. It was overwhelming, says Himanshu who had no real idea of how government schools were in such small cities.

On closely observing the teachers in the real environment they would realise that teachers didn’t have a sense of community, their families weren’t appreciative of their work and students didn’t value them. Despite this disparity, the team would later start probing for moments for joy in the teacher’s lives. Teachers used an on demand mobile entertainment service — Kan Khajura Tesan which played songs on just a missed call.

Later, Himanshu and his team at Sparklin would change the play button to a call button for the social edtech app that they were developing for the project. This minor tweak to the representation of the icon resulted in 980X growth in engagement

The play button didn’t exist in their lives as they had no real life objects around them that mimicked the play button like a VCR. Instead of figuring out what the app did by tapping on different icons, the call button brought in the sense of familiarity for these teachers.

Himanshu recalls another instance where a fintech firm wanted to solve the problem of expiring credit and debit cards during the pandemic. He noted it was extremely difficult to explain netbanking to many customers. Even ecommerce sites only allow you to add credit and debit cards.

The solution came through depicting a virtual card on-screen where all details such as CVV, expiry date and the card number can be added. This increased the usage of the credit card or debit cards, he recalled. 

Click To Access The Makers Summit 2021 Sessions

Key Takeaways From This Segment:

  1. Inclusivity is about giving equal opportunities to everyone irrespective of where they come from, what kind of history they have, what kind of physical attributes they have, adds Himanshu.
  2. Use familiarity of the users with other products and add it to the uniqueness that the context demands and make something disruptive 
  3. Maran added that you need to walk in the shoes of the user, even if it’s only for 100 metres, not miles and if you can’t think like them, how can you reflect them in your products

User Segmentation And Building For The User

Sourav Sarkar, head of design at Airtel, took us through the granularities of user segmentation and how it helped the telco. He weighed in on the confirmation biases usually people have and how they live in their own echo chambers. He says one needs to take their own point of view as hypotheses and validate them with experiments.

For example, Tier 3 users now have avenues to buy products that they aspire for and can afford. Increasingly, there are more Tier 3 users now on the ecommerce platform than Tier 1, adds Himanshu, Most of these users are curious and have time at their hands to explore the products. They don’t have the means to restaurants and other entertainment avenues that a Tier 1 user has, so they use the app as recreation. 

Entrepreneurs need to start looking at their product designs beyond the lens of the Ttier 1 market. A good icon, white space and making the UI clean only won’t cut it while building for the next billion.  “This whole concept of tier 3 being a pretty sad and morose kind of you know imaginary piece in our head is not really true in more sense of it.” added Himanshu.

Click To Access The Makers Summit 2021 Sessions

While adding on what inclusivity means for him, Sourav said “I believe inclusivity is not just about designing for everyone but knowing who you are designing for and consciously calling out.Then design for the rest of the pieces and do it in the targeted manner.”

He also cited an example from Airtel Super Hero Program which was designed to deal with the pandemic to give us more glimpses of how segmentation works there. He showed how Airtel picked up the key parameters to break, divide and conquer the various user segments. These parameters were whether users were online, did they make online transactions and if they were on their own network. Based on these the different user cohorts were identified and the framework to improve their experiences was made. 

Customers who ticked all the boxes for all the parameters were then inspired to recharge for others as Airtel Super Heroes.

“Sophistication doesn’t have to come at the expense of the opportunity cost for the other segment,” Sourav added.

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