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“Wait, you’ve never played Clash of Heroes before?” I can’t recall the number of times I’ve said this sentence before. The original title, developed by Capybara Games and published by Ubisoft, was released on PlayStation 3 in 2011. I’m always surprised because I really consider this game to be a real game design gem, using the deep lore of the Might & Magic universe to create a unique mix of strategy and puzzle game. After working previously with Ubisoft and getting my hands on Clash of Heroes for the first time, it was always a thought…
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